![]() You eliminate impurities plaguing Eden by shooting in two main ways: rapid fire shots or a lock-on gun where you select targets and then release a button (flick your wrist if you're using Kinect) to exterminate them. I felt my troubles melt away and the only thing I had to do was explore Eden. The sights and sounds work together to place you in a sort of happy trance. This is one of those games where the songs got stuck in my head for days and I wanted to play the game just to hear the soundtrack again. The neon art style alone is something to gawk at, but the incredible score ties each level together perfectly. ![]() Beauty is comprised of plants and butterflies, Evolution includes a whale transforming into a bird, and Passion is more of an industrial paradise filled with machinery. Each level (or archive) outlines a specific part of life on Earth. It's difficult to explain why it's so cool, but once you get your hands on Child of Eden, everything will make sense. It's just you, the reticle, the music and the visuals - a simple, yet effective formula. You're not actually killing anything you're purifying databases full of corrupt information. Child of Eden is essentially a first-person, on-rails shooter. The story doesn't really matter or make much sense, but basically you're saving a girl and the Internet, which is now known as Eden. Play Child of Eden truly is an experience unlike any other this generation (save maybe Rez HD of course).
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